Android Emulator Mac Cordova

This one is compatible with Mac, PC, and Linux. It's also one of the most difficult to set up, but it's also one of the most unique Android emulators. Nox is a simple Android emulator to set up (download the installer, double-click it, drag the app icon into Applications and you're good to go), works fine on Mac, doesn't cost anything.

Android Platform Guide This guide shows how to set up your SDK development environment to deploy Cordova apps for Android devices. It walks you through the process of installing the Android SDK, opening an Android project in Eclipse SDK, and deploying to an emulator or device. You will need to follow this guide to at least Install the Android SDK, regardless of which workflow you are following. (Both the Web Project Dev and Native Platform Dev workflows require the Android SDK to be installed and accessable via your PATH.) See the following for more detailed platform-specific information: • • • • • The command-line tools above refer to versions prior to Cordova 3.0. See for information about the current interface. Requirements and Support Cordova for Android requires the Android SDK.

See the Android SDK's. Cordova supports Android 2.3.x (Gingerbread, starting with Android API level 10) and 4.x. As a general rule, Android versions become unsupported by Cordova as they dip below 5% on Google's. Android versions earlier than API level 10, and the 3.x versions (Honeycomb, API levels 11-13) fall significantly below that 5% threshold. Developers should use the cordova utility in conjunction with the Android SDK.

For additional options like providing a path to the OpenSSL library see./configure --help. • Whenever you want to build VirtualBox, you have to open a shell and source the generated environment setup script env.sh, i.e. Do../env.sh • To build type kmk The default is to a release build, should you wish to do a debug or profile build add BUILD_TYPE=debug or BUILD_TYPE=profile as argument to kmk or export it as an environment variable in your shell. Create iso image mac os x.

See for information how to install it, add projects, then build and deploy a project. Install the Android SDK from.

The android sdk is distributed as an 'adt-bundle- - - ' file. On windows, the adt-bundle is packaged with an installer. On OSX and Linux, simply unpack the 'adt-bundle' in the location you store development tools. For Cordova command-line tools to work, you need to include the SDK's tools and platform-tools directories in your PATH environment.

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On Mac, you can use a text editor to create or modify the ~/.bash_profile file, adding a line such as the following, depending on where the SDK installs. $ cordova create hello com.example.hello 'HelloWorld' $ cd hello $ cordova platform add android $ cordova build Once created, here's how to use the SDK to modify it: • Launch the Eclipse application. • Select the New Project menu item. • Choose Android Project from Existing Code from the resulting dialog box, and press Next: • Navigate to hello, or whichever directory you created for the project, then to the platforms/android subdirectory. • Press Finish. Once the Eclipse window opens, a red X may appear to indicate unresolved problems. If so, follow these additional steps: • Right-click on the project directory.